hello, this is kearnie.

i like stargazing, planetariums, tea lattes with foamed milk, and sitting through movie credits.

i am currently studying computer science and art at carnegie mellon university, and i am interested in human-computer interaction, software engineering, and design.

previously at terrain data, johnson & johnson.

resume | xrniel@gmail.com

terrain

may 2018 - august 2018

full stack software engineer intern: worked in a start-up environment of 15 employees on the world's first algorithm management system, specializing in accessibility and user experience. designed and developed new features that were deployed in the latest version release of the application, as well as scheduled for future patches. created and refactored extensible components, and created tests and utility scripts under a test-driven development process. demoed deployed work to CEO, CTO, company investor, and lawyer.

linkedout

january 2018 - may 2018

a platform intended to prime recruiters into a more mindful state when reviewing applicants in an effort to reduce bias and discrimination in the employment process. the team followed a timeline of initial ideation and design thinking, literature review of existing and relevant psychological concepts and findings, visual development and storyboards, prototypes of priming activities, and some user testing.

johnson & johnson

june 2017 - january 2018

enterprise agile data services: software engineering, design, product management intern. involved in internal data dashboards, asset-tracking prototypes, front-end tool interfaces, and communication between directors, managers, analysts, engineers, and partnered companies

baxter feeding bot

january 2017 - may 2017

software to control humanoid research robot in retrieving food sources and feeding patients through kinematics, object recognition, facial landmark detection, and computer vision

nocturne

september 2016 - december 2016

series of celestial interaction designs and digital environments including a constellation clock, daydreaming vr simulation, generative gifs, and nighttime landscape of light trails and zephyrs

idyllium

april 2016 - may 2016

virtual, interactive environment where the user can manipulate attributes of the setting, such as temperature, precipitation, light concentration, bird spawn, and flower growth

terrain

may 2018 - august 2018

full stack software engineer intern: worked in a start-up environment of 15 employees on the world's first algorithm management system, specializing in accessibility and user experience. designed and developed new features that were deployed in the latest version release of the application, as well as scheduled for future patches. created and refactored extensible components to render said features, and brought projects from conception and design thinking to completion. discussed with mentors and creative director to improve visuals and UI of existing parts of the application. demoed deployed work to CEO, CTO, company investor, and lawyer.

linkedout

january 2018 - may 2018

a platform intended to prime recruiters into a more mindful state when reviewing applicants in an effort to reduce bias and discrimination in the employment process. the team followed a timeline of initial ideation and design thinking, literature review of existing and relevant psychological concepts and findings, visual development and storyboards, prototypes of priming activities, and some user testing.

johnson & johnson

june 2017 - january 2018

enterprise agile data services: software engineering, design, product management intern. involved in design thinking conferences, wireframes, prototypes, visual design, product management, and rebranding of the enterprise architecture team. presented work to senior directors and vps for corporate demo day.

blockshop

january 2017 - february 2017

ios app to allow cmu students to sell meal blocks by connecting parties through map location services and embedded facebook authentication and messaging

nocturne

september 2016 - december 2016

series of celestial interaction designs and digital environments including a constellation clock, daydreaming vr simulation, generative gifs, and nighttime landscape of light trails and zephyrs

idyllium

april 2016 - may 2016

virtual, interactive environment where the user can manipulate attributes of the setting, such as temperature, precipitation, light concentration, bird spawn, and flower growth

nocturne

september 2016 - december 2016

series of celestial interaction designs and digital environments including a constellation clock, daydreaming vr simulation, generative gifs, and nighttime landscape of light trails and zephyrs

beep boop

november 2016

motion capture, digital skeleton costume where the model becomes the lit figure of a walking signal, in part of a mission to enjoy the subtleties of everyday life and promote safer pedestrian habits

idyllium

april 2016 - may 2016

virtual, interactive environment where the user can manipulate attributes of the setting, such as temperature, precipitation, light concentration, bird spawn, and flower growth

sanctuary

march 2016 - april 2016

"we are, each of us, a little universe, but of infinite worlds": hand-drawn animation short based on concept of introspective and aesthetic worldbuilding

rainsong

january 2016 - february 2016

creative music video project with episodes of flowers, snow, and rain to highlight an atmospheric and therapeutic rendition of nature, through remixing the scenes of makoto shinkai's animated films

american artist association

2013, 2014, 2015

4 awards of excellence, featured in the "in may china: international chinese and american fine arts festival" exhibition, gave speech for opening showcase ceremony at west windsor municipal hall, recorded interview for arts and culture documentary

new jersey art academy

2013, 2014, 2015

4 youth artist competition awards for outstanding portfolio and student showcase, recognized by new england museum of connecticut for contemporary art and the asian cultural center of rutgers university

united states congress

2014

2nd place of 12th district in u.s. house of representatives congressional art competition, awarded by representative rush holt

scholastic art and writing

2013, 2014

3 national awards in the drawing/art category